Questing … in- or non- formal learning about ICT? October 2, 2011Posted by IaninSheffield in CPD, Inspiration, Musings, Teaching Idea, Tools.
Tags: badges, dml competition, elearning, learning, Moodle
Things have moved on somewhat since my previous post. Whilst working on a structure which might deliver some of the elements described in that post, I became aware of the Digital Media and Learning “Badges for Lifelong Learning Competition.” This competition:
is designed to encourage individuals and organizations to create digital tools that support, identify, recognize, measure, and account for new skills, competencies, knowledge, and achievements for 21st century learners wherever and whenever learning takes place.
The first two stages involve people/organisations working in separate strands, one the ‘Content and Programs’ focused largely on the pedagogical aspects and the second ‘Design and Tech’ addressing the technical elements of delivering a badge-based credit and achievement system. In the third stage, entrants from the first two strands will be ‘married’ based on their submissions and will then work together towards a final deliverable project proposal.
Assembling an entry for the Stage 1 strand simply meant arranging my planning for our self-study ICT extension activities into a format suitable as a submission.
Some of my hopes are:
- That some of our students will learn a little more about how ICT can help them in their learning through school and later in life.
- That students begin to take more responsibility for choosing learning paths.
- That we are able to develop a system which celebrates their achievements by revealing it to a wider audience.
- That our system can be further developed by partners with greater experience and skill in the technical aspects of badge creation, management and awarding.
- That what we produce might be of interest to other organisations, educational or not, who might benefit from those resources.
- That our library of Quests swells because other individuals/organisations contribute their ideas and inspiration.
- That some of the Quest participants feel sufficiently enriched to become contributors to the ongoing project.
You can find my submission in the DML Competition or here:
The deadline isn’t until 14th October, so if you have any comments or suggestions, I’d be delighted to hear.